Fixed an issue where there was a glitched tile near a spouse room in the player's farmhouse. Claire and Leo will now attend Community Day if players have met the required conditions. Void recipes now require 5 hearts of friendship from Krobus. Fixed a missing Lewis portrait in a Morris event. Chicken eggs can be of any size and color. Fixed an issue where one of Pierre's joja day strings used Caroline's which produced gibberish in the dialogue box. Overhauled the following 21 vanilla interior maps: Marnie's ranch, Archaeology house, Blacksmith, Oasis, Mr. Qi's casino, Willy's house, Haley's house, Harvey's room, Hospital, Alex's house, Leah's house, Mayor's house, Carpenter's house, Pierre's General Store, Saloon, Trailer, Sebastian's room, Sam's house, Adventurer's Guild, Wizard's tower, and Wizard's basement. Moved the NPC Map Locations config to the SVE folder in preparation for character tracking in custom locations in V 1.0.8. Implemented due to requests. Olivia now attends her acrobatics class on Tuesday if married to the player. Moved the big tree in front of the stone bridges in Cindersap Forest that was conflicing with Vincent and Jas's spring onion event. Migrated custom location loading from TMXL to Content Patcher. 4. Added "Lower Profit Margins" as a configurable addition (default = false). Fixed an issue where the sand dollar and conch weren't affected by the botanist profession. Further balanced Gunther's reward to players after donating 60 artifacts to the museum. Fixed compatibility for the Stardew Valley Aquarium mod. A Radioactive Bar can be shipped or sold to Clint at the Blacksmith Shop for 3,000g ( 4,500g with the Blacksmith profession ). - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -. The table below indicates maximum timeframes. New music added by SVE no longer replaces vanilla soundtracks. Redesigned the doghouse on Immersive Farm 2 Remastered - matching the farmhouse. It'll now correctly trigger in Pelican Town. (Framework Mod) Allows new audio to be added to the game. (Framework Mod) Allows extra layers to be drawn on maps. Fixed a void eel ID fish pond SMAPI message. This includes Grandpa's Shed, Aurora Vineyard, Enchanted Grove, and Sprite Spring. opened. Fixed an issue where the Summit had different weather. Removed a cherry blossom tree and grave stones from ???. Fixed an issue where choosing Harvey's "afraid of heights question fork" during his 10 heart event crashed the event. Added a new configuration for Grandpa's Farm called "Remove Land Expansion Pond". Fixed an issue where Haley's house interior flooring clashed with some recolor mods. Players can use the Reset Terrain Features mod to reflect this change on already existing saves. Fixed an issue where Victor was facing the wrong way in a couple festivals. Villagers now commune at the community center on the 22nd of every season after completion - comes with an overhauled interior. Fixed an issue where Lewis/Morris mentioned the player had been cultivating their farm for years during the Grandpa's Farm land expansion questline in year 1. Every day the bulletin board outside Pierre's General Store may have a randomly generated Help Wanted quest that can be completed in exchange for money and sometimes increased friendship with the quest giver. ==STARDEW VALLEY EXPANDED 1.11 PATCH NOTES==. Other locations are updated as players complete major storyline quests and naturally play. Fixed several map glitches in the year 2 variant Halloween maze. Fixed an issue where the Void Eel's aquarium swimming pattern was "fish" instead of "eel". This mod is opted-in to receive Donation Points. !!!WARNING!!! Fixed a small tiling error with the mountain minecart configuration that clashed with some recolor mods. Added small graphical changes to a couple SVE monsters. Changed the IF2R hardwood area entrance from a ladder to an incline. Mind dropping a few taters into a keg and bringing me a batch or two? Recolored the shalal shrub, ancient fern and rafflesia. Edited the hardwood fence configuration. Fixed a small error with Olivia's flower dance sprites. Fixed the view port and positioning in Alex's 7 heart event. This means more NPCs will now accept it as a gift! Fixed an issue where mahogany trees could grow freely at ??? If you want to experience the mod on your own, don't look through here. Players can now purchase Aurora Vineyard in the Joja route once conditions are met. Fixed an issue where farm buildings couldn't be placed on some tiles on IF2R. Increased puppyfish spawn rate (5% > 15%). Fixed an issue where players couldn't plant tree seeds on several tile indexes on Grandpa's Farm. Added a new configuration called "Remove Southern Cactuses From Desert" (default = false). The maximum timeframe for a special order, if it is accepted on the day it is posted, varies from 7 to 28 days, depending on the special order. 10-18-2020: Fixed an issue where Grandpa's Shed was not repaired for farmhands in multiplayer. Increased the monster part requirements for Marlon's boat unlock. New original music will come in a future update. Changed the image hosting site for all SVE graphics on the Nexus descriptions page. 10-20-2020: Fixed an issue where Abigail clipped into Alex when she visited Dusty (rare schedule). Swapped the Wizard's "angry" and "surprised" expression indexes for better compatibility with other Wizard mods. Fixed an issue where the player clipped into lamp posts during Claire's 12 heart event on Joja variant maps. Resampled the "Atlantis" and "First Slash" soundtracks. Fixed an issue where players could clip into Andy's trellis crops. Added a new configuration called "Mountain Minecart" (default = false). Additionally, the special orders cannot be cancelled from the individual player quest listing, and time must be allowed to run out. The "town.xnb" file no longer needs to be replaced. 09-19-2020: Fixed several miscellaneous map glitches. 10-01-2020: Players must now friend Morris to 8 hearts and see his 8 heart event before they are able to build the Joja movie theater, progressing the Joja story line. Added CJB warps for Grandpa's Farm. Attained proper permissions to reinstate the Harvest Goddess compatibility patch. Deleted many flowers in Cindersap Forest due to requests. It must now be spring or summer to see Scarlett's 8 heart event. Players on the Android platform couldn't move in the farm cave and greenhouse. 09-29-2020: Fixed an issue where special SVE items (such as the Junimo scroll and manifests) were mentioned as likes/dislikes in casual conversation with NPCs. Edited Robin's letter she sends to players where she aplogizes for making fun of the cottage in the vanilla intro (IF2R). All SVE folders must be removed from the mods directory. Fixed a small glitch where Marlon's heart emote, upon being gifted at the adventurer guild, clipped into a sword on the wall. Fixed an issue where players with the New Fish mod only caught trash in SVE locations (mistake on my end). ?, and ???. Updated the display images on the mod page. Balanced artifact spawn rates on custom maps. See the Shop Schedules page for more information. (Requires SVE - Furry Conversion Patch as well), Obligatorio(con todos los requerimientos del mod), Hard requirement - SMAPI will give dialogue writing errors if this is not installed, You also need all the required mods found on SVE's page. These events will be revisited in a future update with different narratives (completely new events). 09-16-2020: Fixed a bug where white vertical lines displayed on IF2R cliffs. Added an extra required item for Emily's special order. Added "StrongerMonsters" as a configurable option (default = false). https://stardewvalleywiki.com/mediawiki/index.php?title=Stardew_Valley_Wiki&oldid=145834, Creative Commons Attribution-NonCommercial-ShareAlike. Joja products are now 10% cheaper than Pierre's. Fixed some tiles on the IF2R sandbox layout. Rasmodius has received another new event, taking place at Forest West, when the player has six hearts with him. Touched up Alesia's, Isaac's, and Scarlett's portraits. Fixed an issue where trees could grow very close to canopy trees on GF. Fixed an issue where players could get to the railroad from Grampleton Fields before summer 3 year 1. And you can keep the [Resource]! It's signed by a '. Players must Install the SVE edition of NPC Map Locations. Added load commands to the SVE Content Json to load events on custom maps through CP, rather than placing them into the SDV folder. Fixed an issue where Lance's schedule would sometimes glitch out at the Highlands. Added a new configuration for Grandpa's Farm called "Remove Pet House" (default = false). Grampleton orange chicken registered as a cooking item and was required to make in order to complete the cooking achievement. (Seeing the mod author fix all of these bugs fills you with determination!!!). Fixed an issue where several NPCs got stuck by Leah's house if players completed the community shortcuts upgrade. Added the Custom NPC Fixes framework to SVE (no longer a required download). Added a unique letter design to the player's invitation in Claire's 14 heart event. Any takers? Got rid of the static trees around the paths in Cindersap Forest and altered them to be cuttable/interactable due to many requests. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Fixed an issue where Treyvon displayed an invisible frame during Scarlett's 6 heart event. Fixed an issue where Olivia gave the player wine when dehydrated. He needs an iridium bar to finish it. Fixed an issue where players couldn't progress in Harvey's 10 heart event when choosing a question fork option. Fixed an issue where Sophia's 6 heart event "open door" question fork glitched the event. Disabled Haley's and Penny's mature events. Fixed an issue where forage spawned in an out of bound area on IF2R. Mail, after triggering the cutscene by entering the, Interact with the bush to the right of the playground in. 10-06-2020: Fixed an issue where concession tastes reported bad data in the SMAPI console. Fixed an issue where NPCs walked through the special orders billboard. !! Got rid of the fallen tree in the woods due to recolor incompatibility. Overhauled the mountain minecart configuration. I need a local angler to help reduce their numbers. Fixed an issue where IF2R leaves (fall) displayed on Grandpa's Farm if both mods were installed. Fixed a bug where players got stuck in the Wizard's 2 heart event. Changed Sophia's gift tastes. Increased starfish sale price (120g > 150g). : This update removes this map. Added Morris to the Winter Star festival. Added a fence replacement for the default fences, matching the static fences throughout the valley. Changed the far left ridge on IF2R (by the boat). Fixed an issue where Lewis clipped into a stool in the museum. Fixed an issue where mist effects persisted on sunny days after it rained. Fixed a bug where Olivia would stand in the town plaza all day like a complete weirdo. Created a new wallpaper "Ceremonial Flower Dance" to commemorate Stardew Valley Expanded hitting 1,000,000 players! Fixed an issue where Susan and Gunther shared the same spot in the saloon. Removed the static trees below the bridge on IF2R and replaced them with interactable trees due to requests. Pages can and will contain spoilers, read at your own risk! !! If players don't have IF2R installed, a shortcut is patched at the bus stop, leading to a new area with the shed. Harvest, then dump in the bin in Pierre's General Store: Items must be harvested while the quest is active. Added a new marriage schedule and marriage dialogues for Claire once players have seen her 14 heart event. Adjusted Susan's schedule. Added due to requests. if players took the Joja route. Gunther gives players a different award. Fixed an issue where Lewis's special order (Grandpa's Farm quest) had a time limit. Fixed an issue where players weren't correctly warped in Grandpa's Shed if they were playing on other farm types with IF2R/Grandpa's Farm installed. Kent will now gaze at Blue Moon Vineyard on the Adventurer's Guild dock and take hikes up the summit on Mondays and Wednesdays. 10-18-2020: Fixed an issue where grass/debris/objects glitched into the top of the IF2R greenhouse exterior. The Skull Caverns received a new mine cart system that takes players to the newly expanded desert (after meeting certain conditions). Fixed a bug where players couldn't purchase the ??? Fixed an issue where Susan's Friday schedule bugged out. Redesigned the maple and oak tree area below Andy's house. Fixed a bug where question forks with 3+ answers didn't load properly and were skipped. Added compatibility for the More Fish mod. This will prevent some installation issues many players are experiencing. Changed a schedule of Sam where he stood behind a bush in town. -Hidden characters displayed their locations on the world map if players were using NPC Map Locations. Adjusted the artifact spawn rates at Blue Moon Vineyard. Notable additions: Olivia's 12 heart, Victor's 12 heart, Sophia's 12 heart, Morgan's 10 heart, Apples' 10 heart, Susan's 10 heart, Morris' 10 heart (joja route, has many parts), two events for Willy (joja route), seven events for Claire, four events for Gunther, and one event for Martin. 09-12-2020: Changed the adventurer guild closed time from 8:00pm to 10:00pm. Fixed compatibility for the Stardew Valley Aquarium mod (for real this time!). Designed a new wallpaper: a High Definition version of the official Stardew Valley cover art! All special orders will show up again if attempted and failed. Dusty will now bark at the player when petting him (Dusty deserves all the pets). Fixed a bug where players froze during the Wizard's 2 heart event. However, the allotted time for a special order decreases every day regardless of whether it has been accepted by the player or not. Pierre has received a new event, taking place in Pelican Town during fall. Willy's schedule has been slightly changed. in their social menu upon questline completion. Fixed an issue where Lance didn't have end dialogue for his 10 heart event. Added more greenery to the IF2R backyard. Fixed several map tiling errors at the Highlands. I seek an extremely rare and powerful goop, known as 'ectoplasm'. Players can now interact with these trees. Added a 4, 6, and 8 heart event for Martin. -Evelyn, Calling all amateur paleontologists! storyline. Several forage locations, such as the Lost Woods, have been fixed and work now. Fixed the greenhouse lighting (IF2R). It's now called "Original Mines Entrance". Reorganized Olivia and Sophia's marriage dialogue. Fixed a couple string errors in the desert. Added due to a request. Replaced all SVE map images on the descriptions page - they now show vanilla colors. Edited Shane's 7 heart event to be more negative and indirect. Changed the directory of the SVE tilesheets, allowing other modders to modify them. Added a new section graphic to the descriptions page titled "Follow me on Twitter!". Fixed an issue where the IF2R greenhouse left glitched tiles when moved by players. This event is triggered after the player has seen the Sprite Spring event. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Lowered the opacity of building shadows during winter (made some buildings look like they were floating). Added a new included framework developed by Esca (Farm Type Manager developer) to SVE called "Custom NPC Exclusions". Then you should visit the admin dashboard for more tips. Redesigned Crimson Badland serpents. 's warp was covered with foliage during summer. 09-16-2020: Added a rare cameo for 'Joja Farm'. Fixed an issue where two Morris' appeared in Joja Mart. Fixed an issue where players could access the SDV Fair shop in the Jenkins' backyard during the festival. Made several changes to Kent's mature 10 heart event dialogue. Fixed an issue where players couldn't place furniture in some areas west of Cindersap Forest. Fixed a crash that'd occur if players tried using their watering can at the caldera. Fixed an issue where players couldnt fish on IF2R. Fixed an issue where NPC Map Locations reported unknown locations in the SMAPI console. Fixed an issue where Morris was still tracked on the world map after being kicked out of town. I'd recommend deleting the "Mods/Stardew Expanded" folder you have, and then reinstall the full SDV Expanded pack that you download. Fixed a bug where Sophia didn't return home after running errands during marriage. The community center, once the towns most vibrant hub of activity, now lies in shambles. Adjusted Gunther's gift to players after donating at least 60 artifacts to the museum. Fixed an issue where farmhands could trigger SVE quests, bugging progression for the host and other farmhands. Fixed an issue where players on Grandpa's Farm could place crab pots in the spot a bridge was patched. Fixed a graphical glitch in deep cave (IF2R). Morris will attend festivals when players have seen his 10 heart event, only triggerable if pursuing the Joja route. Edited several low heart dialogue entries for Claire. Raised Andy's intro event, where he gives players strawberry seeds, from 10 friendship points to 125 (half a heart). Implemented "no spawn" zones on all IF2R natural paths for easier debris management. vendor didn't sell the right side of the "jagged boulder" decoration. Edited a couple stumps on IF2R that would glitch into other debris when you started a new farm. Fixed an issue where Grandpa's fixed Shed on IF2R was patched on Grandpa's Farm if players had both farm map mods in their mods directory. (Framework Mod) Prevents certain NPC actions. Fixed an issue where players could purchase the Grandpa's Farm land expansion deed from Lewis right before Morris became mayor which would lock players out of the land expansion. When you first start playing Stardew Valley, learning who is who can be a bit of a task, especially when it comes to characters like Linus, who doesn't live in the main areas of Pelican Town.. I'm not really sure why players would want radioactive roe but here we are I guess. Added many various additions/changes to all maps. They were preventing adequate vision when traversing the path. 10-18-2020: Fixed an issue where the movie theater would revert back to the joja mart. Can be collected before accepting the special order They can use Prismatic Shards that have been previously obtained. This was the cause of a tree blowing up into 1000 sap. Fixed an issue where Gunther and Susan overlapped at the saloon. Please consider supporting me! Examples being Grandpa's Shed and Enchanted Grove unlocks. Fixed an issue where items in Pierre's Spirit's Eve store sold for 0 gold. Fixed an issue where the "Void Shard" wasn't removed from the players inventory if the void shard event was skipped. Added a compatibility and modder resources section on the SVE descriptions page. Puppyfish and Butterfish can now only be caught at shearwater bridge. Fixed an issue where the Aerobics music cue in Olivia's 12 heart event didn't loop. Added 6 new seasonal decorations, sold at respective decoration vendors. Radioactive Bass now have a chance of producing roe. Made Highland Mushroom mobs blue during the winter season instead of grey. Fixed an issue where several NPCs were taking long routes, cutting through Blue Moon Vineyard. Follow me for sneak peeks and updates. Players can reach Grampleton Fields by walking east of Shearwater Bridge, taking the train, walking on the railroad, or warping from the Wizard's basement. Fixed a couple glitched tiles on IF2R and on various maps. Added the ability to plant fruit trees at Grampleton Fields, Grandpa's Shed Greenhouse, and Garden/Town East. resulted in loss of friendship. Fixed an issue where some players couldn't add SVE fish to their aquariums. Fixed an issue where Sophia, Claire, Victor, and Olivia weren't placed correctly in the farmhouse bed. Added buff effects to Sprite Spring, similar to Grandpa's Grove. Fixed an issue where Daggerfish was missing fish pond data. Pam's house didn't properly patch on the world map. Removed the event script in the optional download file (I no longer have the time to update this word document). I've got the urge to make my famous giant omelet but I'll need two dozen eggs. Removed berry bushes from Forest West, Town East, and Shearwater Bridge in an attempt to balance berries. Welcome to the Stardew Valley Expanded Wiki! Can be purchased from Robin's shop. Fixed a warp point that was missing on the beach map going to Pelican Town. Updated the event guide (optional download). Fixed an issue where forage could spawn in unreachable areas in Pelican Town. I currently have a sneak peek of Victor and Olivia!!!) Fixed an issue where giving Abigail or Caroline the ??? 10-18-2020: Added a custom prop to Leah's vanilla 8 heart event and adjusted pathing. They're now much easier to find. Added compatibility for the Looking For Love mod. 10-19-2020: Fixed an issue where Emily and Haley's schedule additions (1 day out of the season) didn't revert if players married Sophia. 10-16-2020: Added an event for Willy that triggers at the farm when players reach level 8 fishing. Apple's 10 heart part 1 event can now be triggered regardless of weather. The minecart in the farm cave has been moved outside, allowing more compatibility with farm cave mods. Remastered Susan's old 8 heart event to a 10 heart event. Added a farm icon for Immersive Farm 2 Remastered (IF2R). Added new music - three tracks from Octopath Traveler: 'Sunlands', 'Dark Cavern', and 'Primrose The Dancer'. It will allow you to quickly return to any elevator doors you've discovered. This event takes place in the desert after the player has reached five hearts with her. Added one new map: "Deep Cave". Added 20 new letters! They've been replaced with new end dialogue for involved characters. Fixed an issue where SVE characters didn't show up to Leah's art show if it was raining. : If players are updating SVE, the [ALL] SVE folder must be removed from the mods folder. Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. Added new portraits and sprites for the Wizard. (Uploaded a quick hot fix for the IF2R horse warp issue). Added a quest line for Grandpa's Shed, triggered after players have purchased all house upgrades. Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. Stardew Valley Expanded (SVE) player warnings if updating to 1.11 !!! Added a new monster to the Crimson Badlands. It'll remove the long part of grass adjacent to the dirt crop field. I created a Patreon! The greenhouse on IF2R is no longer enterable until the player has repaired it. Fixed several miscellaneous syntax errors. This page lists many of the secrets discovered in Stardew Valley . Fixed the compatibility patch for the Magic mod. Increased max stamina gained from consuming sport drinks (35 > 50). You received a letter from the local wizard. Added a house for Morris. 09-16-2020: Fixed a bug where Axel's shops didn't properly patch. During the winter, she'll walk up to the summit. Items must be collected while quest is active. Fixed an issue where grass could spawn adjacent to the player farmhouse on Grandpa's Farm, causing minor glitches. Removed the question fork in Victor's 10 heart event. Edited Susan's 6 heart event to 7 hearts. Fixed an issue where Andy's 6 heart event and Marlon's graveyard event would trigger when it wasn't raining. Buffed rare fish spawns at shearwater bridge. Fixed a bug where certain map patches didn't trigger for farmhands. Fixed an issue where Sebastian and Shane didn't attend Community Day if married to the player.